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ThinkGeo UI Controls
ThinkGeo Open Source
Help and Support
External Resources
Note: The page was created before Map Suite 10. Map Suite 10.0 organized many classes into new namespaces and assemblies as well as had a few minor breaks in compatibility. The majority of previously built code should work without modification assuming the new namespaces are added. For guidance on upgrading your existing code, please check out MapSuite 10 Upgrade Guide.
<!– Class –> This class is used to fill an area with a image texture.
This class is used to fill an area with a image texture. For example, you may have a small bitmap that looks like marble, which you can then use to fill in an area feature.
*System.Object ThinkGeo.MapSuite.WindowsPhoneCore.GeoBrush *ThinkGeo.MapSuite.WindowsPhoneCore.GeoTextureBrush
Name | Parameters | DeclaringType | Summary |
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GeoTextureBrush | GeoImage | This is a constructor for the class. | |
GeoTextureBrush | GeoImage, DrawingRectangleF | This is a constructor for the class. | |
GeoTextureBrush | GeoImage, GeoWrapMode | This is a constructor for the class. | |
GeoTextureBrush | GeoImage, GeoWrapMode, DrawingRectangleF | This is a constructor for the class. |
Name | Parameters | DeclaringType | Summary |
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Name | Parameters | DeclaringType | Summary |
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Equals | Object | Object | |
GetHashCode | Object | ||
GetType | Object | ||
ToString | Object |
Name | Parameters | DeclaringType | Summary |
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Finalize | Object | ||
MemberwiseClone | Object |
Name | Return | DeclaringType | Summary |
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DrawingRectangleF | DrawingRectangleF | This property gets and sets the screen rectangle used to fill the texture. | |
GeoImage | GeoImage | This property gets and sets the GeoImage used for the texture fill. | |
GeoWrapMode | GeoWrapMode | This property gets and sets the wrap mode that is used to determine how an area is filled if the area is larger than the texture. | |
Id | Int64 | GeoBrush | The id of the GeoBrush. This is always used as a key when in the cached brushes. |
Opacity | Double | GeoBrush |
Name | Return | DeclaringType | Summary |
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Name | Event Arguments | DeclaringType | Summary |
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This is a constructor for the class.
This overload allows you to pass in the image for the texture.
You will use this constructor when you want to use the Tile wrap mode and you want the image fill to encompass the entire shape.
Name | Type | Description |
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image | GeoImage<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoImage –> | This parameter is the image you want to use as the texture. |
This is a constructor for the class.
This constructor allows you to pass in the image as well as a screen rectangle that determines how much of the area is filled.
This method allows you to pass in a rectangle in screen coordinates to determine how much of the area is textured.
Name | Type | Description |
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image | GeoImage<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoImage –> | This parameter is the image you want to use as the texture. |
rectangleF | DrawingRectangleF<!– ThinkGeo.MapSuite.WindowsPhoneCore.DrawingRectangleF –> | This parameter is a rectangle (in screen coordinates) that specifies the area you want to use for the texture. |
This is a constructor for the class.
This constructor allows you to pass in the image and the wrap mode.
Name | Type | Description |
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image | GeoImage<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoImage –> | This parameter is the image you want to use as the texture. |
wrapMode | GeoWrapMode<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoWrapMode –> | This parameter determines the way the texture wraps when the area to fill is larger than the texture. |
This is a constructor for the class.
This constructor allows you to pass in the image as well as a screen rectangle that determines how much of the area is filled along with the wrap mode.
Name | Type | Description |
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image | GeoImage<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoImage –> | This parameter is the image you want to use as the texture. |
wrapMode | GeoWrapMode<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoWrapMode –> | This parameter determines the way the texture wraps when the area to fill is larger than the texture. |
rectangleF | DrawingRectangleF<!– ThinkGeo.MapSuite.WindowsPhoneCore.DrawingRectangleF –> | This parameter is a rectangle (in screen coordinates) that specifies the area you want to use for the texture. |
Return Type | Description |
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Boolean<!– System.Boolean –> |
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obj | Object<!– System.Object –> |
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Int32<!– System.Int32 –> |
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Type<!– System.Type –> |
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String<!– System.String –> |
Name | Type | Description |
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Void<!– System.Void –> |
Name | Type | Description |
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Object<!– System.Object –> |
Name | Type | Description |
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<!– System.Object –> Go Back
This property gets and sets the screen rectangle used to fill the texture.
Return Type |
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DrawingRectangleF<!– ThinkGeo.MapSuite.WindowsPhoneCore.DrawingRectangleF –> |
<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoTextureBrush –> Go Back
This property gets and sets the GeoImage used for the texture fill.
Return Type |
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GeoImage<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoImage –> |
<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoTextureBrush –> Go Back
This property gets and sets the wrap mode that is used to determine how an area is filled if the area is larger than the texture.
This property gets and sets the wrap mode that is used to determine how an area is filled if the area is larger than the texture.
Return Type |
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GeoWrapMode<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoWrapMode –> |
<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoTextureBrush –> Go Back
The id of the GeoBrush. This is always used as a key when in the cached brushes.
Return Type |
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Int64<!– System.Int64 –> |
<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoBrush –> Go Back
Return Type |
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Double<!– System.Double –> |
<!– ThinkGeo.MapSuite.WindowsPhoneCore.GeoBrush –> Go Back