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ThinkGeo UI Controls
ThinkGeo Open Source
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This class represents a rectangle, which is defined as an upper left point and a lower right point.
This constructor creates a RectangleShape.
None
This constructor creates a RectangleShape.
None
upperLeftPoint
This constructor creates a RectangleShape.
None
minX
maxX
This constructor creates a RectangleShape.
None
wellKnownText
N/A
distance
quadrantSegments
shapeUnit
distanceUnit
N/A
distance
shapeUnit
distanceUnit
N/A
distance
quadrantSegments
bufferCapType
shapeUnit
distanceUnit
N/A
N/A
N/A
Return Value
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Return Value
This method will expand the current RectangleShape to include the targetShape parameter.
There is also an overload that can expand the RectangleShape using a list of multiple shapes.
Return Value
targetShape
This method will expand the current RectangleShape to include the shapes in the targetShapes parameter.
There is also an overload that can expand the RectangleShape using a single shape.
Return Value
targetShapes
This method will expand the current RectangleShape to include the target feature parameter.
There is also an overload that can expand the RectangleShape using a collection of features.
Return Value
targetFeature
This method will expand the current RectangleShape to include the features in the targetFeatures parameter.
There also is an overload that can expand the RectangleShape using a single feature.
Return Value
targetFeatures
N/A
N/A
Return Value
shapeSrid
returningUnit
distanceCalculationMode
N/A
N/A
Return Value
shapeProj4ProjectionParameters
returningUnit
distanceCalculationMode
N/A
N/A
Return Value
shapeSrid
returningUnit
distanceCalculationMode
N/A
N/A
Return Value
shapeProj4ProjectionParameters
returningUnit
distanceCalculationMode
N/A
N/A
Return Value
N/A
N/A
N/A
N/A
N/A
N/A
N/A
N/A
N/A
N/A
Return Value
targetFeature
shapeUnit
distanceUnit
N/A
N/A
Return Value
targetShape
shapeUnit
distanceUnit
N/A
N/A
N/A
N/A
Return Value
N/A
N/A
Return Value
N/A
N/A
This method returns the intersection of the current RectangleShape and the target shape, defined as the set of all points which lie in both the current shape and the target shape.
None
Return Value
targetShape
N/A
N/A
Return Value
N/A
N/A
N/A
N/A
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N/A
Return Value
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Return Value
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Return Value
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Return Value
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N/A
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N/A
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Return Value
N/A
fromPoint
toPoint
fromUnit
toUnit
N/A
fromPoint
toPoint
fromUnit
toUnit
N/A
N/A
Return Value
N/A
N/A
Return Value
N/A
N/A
Return Value
N/A
N/A
Return Value
N/A
N/A
shapeUnit
tolerance
toleranceUnit
simplificationType
This method returns the current shape as a PolygonShape.
This method is mainly used to convert this GIS non-standard shape to a GIS standard shape.
Return Value
This method returns a formatted representation of the UpperLeftPoint.X, UpperLeftPoint.Y, LowerRightPoint.X and LowerRightPoint.Y value.
The value will be formatted in the standard string format: -180,90,180,-90“
Return Value
N/A
N/A
Return Value
N/A
N/A
Return Value
N/A
N/A
Return Value
N/A
N/A
Return Value
distance
angleInDegrees
shapeUnit
distanceUnit
N/A
N/A
Return Value
xOffsetDistance
yOffsetDistance
shapeUnit
distanceUnit
N/A
N/A
Return Value
N/A
N/A
N/A
N/A
distance
quadrantSegments
bufferCapType
shapeUnit
distanceUnit
This method returns a complete copy of the shape without any references in common.
When you override this method, you need to ensure that there are no references in common between the original and copy.
Return Value
This method returns if the targetShape lies within the interior of the current shape.
Overriding: Please ensure that you validate the parameters being passed in and raise the exceptions defined above.
Return Value
N/A
N/A
Return Value
This method will expand the current RectangleShape to include the shape in the targetShape parameter.
There is also an overload that can expand the RectangleShape using a list of shapes.
Return Value
targetShape
N/A
N/A
Return Value
N/A
N/A
Return Value
shapeProj4ProjectionParameters
returningUnit
distanceCalculationMode
N/A
N/A
Return Value
shapeProj4ProjectionParameters
returningUnit
distanceCalculationMode
This method returns the area of the shape (defined as the size of the region enclosed by the figure).
You would use this method to find the area inside the shape.
Return Value
shapeUnit
returningUnit
This method calculates the smallest RectangleShape that encompasses the entire geometry.
The GetBoundingBox method calculates the smallest RectangleShape that can encompass the entire geometry by examining each point in the geometry. Depending on the number of PointShapes and complexity of the geometry, this operation can take longer for larger objects. If the shape is a PointShape, then the bounding box's upper left and lower right points will be equal. This will create a RectangleShape with no area.
Return Value
This method returns the center point of the current shape's bounding box.
This method returns the center point of the current shape's bounding box. It is important to note that this is the center point of the bounding box. There are numerous ways to calculate the “center” of a geometry such, as its weighted center, etc. You can find other centers by examining the various methods of the shape itself. Overriding: Please ensure that you validate the parameters being passed in and raise the exceptions defined above.
Return Value
This method returns the point of the current shape that is closest to the target shape.
This method returns the point of the current shape that is closest to the target shape. It is often the case that the point returned is not a point of the object itself. An example would be a line with two points that are far apart from each other. If you set the targetShape to be a point midway between the points but a short distance away from the line, the method would return a point that is on the line but not either of the two points that make up the line.
Return Value
targetShape
shapeUnit
N/A
This method returns the crossing points between the current shape and the passed-in target shape.
As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
Return Value
N/A
This method computes the distance between the current shape and the targetShape.
In this method, we compute the closest distance between the two shapes. The returned unit will be in the unit of distance specified.
Return Value
targetShape
shapeUnit
distanceUnit
N/A
N/A
Return Value
N/A
This method returns the perimeter of the shape (defined as the sum of the lengths of all its sides).
You would use this method to find the distance around the area shape.
Return Value
shapeUnit
returningUnit
N/A
N/A
This method returns a byte array that represents the shape in well-known binary.
This method returns a byte array that represents the shape in well-known binary. Well-known binary allows you to describe a geometry as a binary array. Well-known binary is useful when you want to save a geometry in an efficient format using as little space as possible. An alternative to well-known binary is well-known text, which is a textual representation of a geometry object. We have methods that work with well-known text as well.
Return Value
outerRingOrder
byteOrder
This method returns the well-known text representation of this shape.
This method returns a string that represents the shape in well-known text. Well-known text allows you to describe a geometry as a string of text. Well-known text is useful when you want to save a geometry in a format such as a text file, or when you simply want to cut and paste the text between other applications. An alternative to well-known text is well-known binary, which is a binary representation of a geometry object. We have methods that work with well-known binary as well. Below are some samples of what well-known text might look like for various kinds of geometric shapes.POINT(5 17)LINESTRING(4 5,10 50,25 80)POLYGON1)MULTIPOINT(3.7 9.7,4.9 11.6)MULTILINESTRING2)MULTIPOLYGON3),4))
Return Value
This method returns the well-known type for the shape.
None
Return Value
N/A
N/A
Return Value
This method returns whether the current shape and the targetShape have no points in common.
Overriding: Please ensure that you validate the parameters being passed in and raise the exceptions defined above.
Return Value
N/A
N/A
Return Value
N/A
N/A
Return Value
This method hydrates the current shape with its data from well-known binary.
This is used when you want to hydrate a shape based on well-known binary. You can create the shape and then load the well-known binary using this method.
Return Value
wellKnownBinary
This method hydrates the current shape with its data from well-known text.
None
Return Value
wellKnownText
N/A
N/A
Return Value
N/A
N/A
Return Value
This method returns a MultipointShape which has been registered from its original coordinate system to another based on two anchor PointShapes.
The register method is useful, for example, when a group of points represented by a MultipointShape has been generated in a non-geographic coordinate in meters, and you want to plot the points on a map that is in decimal degrees.
Return Value
fromPoint
toPoint
fromUnit
toUnit
N/A
N/A
Return Value
This method decreases the size of the area shape by the percentage given in the percentage parameter.
None
Return Value
percentage
N/A
N/A
Return Value
This method increases the size of the area shape by the percentage given in the percentage parameter.
This method is useful when you would like to increase the size of the shape. Note that a larger percentage will scale the shape up faster, as you are applying the operation multiple times. There is also a ScaleDown method that will shrink the shape.
Return Value
percentage
N/A
N/A
N/A
Return Value
This method moves the shape from one location to another, based on a direction in degrees and distance.
This method moves the base shape from one location to another, based on an angleInDegrees and distance parameter. With this overload, it is important to note that the distance units are the same GeographicUnit as the shape. For example, if your shape is in decimal degrees and you call this method with a distance of 1, you're going to move this shape 1 decimal degree in direction of the angleInDegrees. In many cases it is more useful to specify the DistanceUnit of movement, such as in miles or yards, so for these scenarios there is another overload you may want to use instead.If you pass a distance of 0, then the operation is ignored.
Return Value
distance
angleInDegrees
shapeUnit
distanceUnit
This method moves the base shape from one location to another, based on an X and Y offset distance.
This method moves the base shape from one location to another, based on an X and Y offset distance. With this overload, it is important to note that the X and Y offset units are based on the distanceUnit parameter. For example, if your shape is in decimal degrees and you call this method with an X offset of 1 and a Y offset of 1, you're going to move this shape 1 unit of the distanceUnit in the horizontal direction and one unit of the distanceUnit in the vertical direction. In this way, you can easily move a shape in decimal degrees five miles to on the X axis and 3 miles on the Y axis.
Return Value
xOffsetDistance
yOffsetDistance
shapeUnit
distanceUnit
N/A
This method returns a ShapeValidationResult based on a series of tests.
We use this method, with the simple enumeration, internally before doing any kind of other methods on the shape. In this way, we are able to verify the integrity of the shape itself. If you wish to test things such as whether a polygon self-intersects, we invite you to call this method with the advanced ShapeValidationMode. One thing to consider is that for complex polygon shapes this operation could take some time, which is why we only run the basic, faster test. If you are dealing with polygon shapes that are suspect, we suggest you run the advanced test.
Return Value
validationMode
N/A
N/A
Return Type:Boolean
This property returns the height of the RectangleShape in the unit of the shape.
None
Return Type:Double
N/A
N/A
Return Type:String
This property returns the PointShape that represents the lower left point of the RectangleShape.
None
Return Type:PointShape
This property returns or sets the PointShape that represents the lower right point of the RectangleShape.
None
Return Type:PointShape
N/A
N/A
Return Type:Object
This property returns or sets the PointShape that represents the upper left point of the RectangleShape.
None
Return Type:PointShape
This property returns the PointShape that represents the upper right point of the RectangleShape.
None
Return Type:PointShape
This property returns the width of the RectangleShape in the unit of the shape.
None
Return Type:Double