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This class represents a projection that you wish to apply to a FeatureSource.
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The difference between deep clone and shallow clone is as follows: In shallow cloning, only the object is copied; the objects within it are not. By contrast, deep cloning copies the cloned object as well as all the objects within.
This method opens the projection and gets it ready to use. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
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ConvertToExternalProjection(GeoImage,RectangleShape,RectangleShape)
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This method closes the projection and gets it ready for serialization if necessary.
This method closes the projection and gets it ready for serialization if necessary. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
ConvertToExternalProjection(Double,Double)
This method returns a projected vertex based on the coordinates passed in.
This method returns a projected vertex based on the coordinates passed in. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
ConvertToExternalProjection(BaseShape)
This method returns a projected BaseShape based on the baseShape passed in.
This method returns a projected baseShape based on the BaseShape passed in. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
ConvertToExternalProjection(Feature)
This method returns a projected Feature based on the Feature passed in.
This method returns a projected Feature based on the Feature passed in. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
ConvertToExternalProjection(RectangleShape)
This method returns a projected rectangle based on the rectangle passed in.
This method returns a projected rectangle based on the rectangle passed in.
ConvertToExternalProjection(IEnumerable<Vertex>)
This method returns projected vertices based on the coordinates passed in.
This method returns a projected vertex based on the coordinates passed in. You will need to override this method for the Projection class. Typically, you can call the projection utility library that has interfaces for dozens of different types of projections.
ConvertToInternalProjection(Double,Double)
This method returns a de-projected vertex based on the coordinates passed in.
This method returns a de-projected vertex based on the coordinates passed in. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
ConvertToInternalProjection(BaseShape)
This method returns a de-projected BaseShape based on the BaseShape passed in.
This method returns a de-projected BaseShape based on the BaseShape passed in. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
ConvertToInternalProjection(Feature)
This method returns a de-projected Feature based on the Feature passed in.
This method returns a de-projected Feature based on the Feature passed in. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
ConvertToInternalProjection(IEnumerable<Vertex>)
This method returns de-projected vertices based on the coordinates passed in.
This method returns a de-projected vertex based on the coordinates passed in. The de-projection is important because, inside of the FeatureSource, you will in many cases go to and from various projections.
ConvertToInternalProjection(RectangleShape)
This method returns a de-projected rectangle based on the rectangle passed in.
This method returns a de-projected rectangle based on the rectangle passed in.
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Create a copy of GeoCanvas using the deep clone process. The default implementation uses serialization.
The difference between deep clone and shallow clone is as follows: In shallow cloning, only the object is copied; the objects within it are not. By contrast, deep cloning copies the cloned object as well as all the objects within.
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ConvertToExternalProjectionCore(GeoImage,RectangleShape,RectangleShape)
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This method opens the projection and gets it ready to use.
As this is the core version of the Open method, it is intended to be overridden in an inherited version of the class. When overriding, you will be responsible for getting the projection classes' state ready for doing projections.
As this is the core version of the Close method, it is intended to be overridden in an inherited version of the class. When overriding, you will be responsible freeing any state you have maintained and getting the class ready for serialization if necessary. Note that the object may be opened again, so you want to make sure you can open and close the object multiple times without any ill effects.
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ConvertToExternalProjectionCore(Double[],Double[])
This method returns projected vertices based on the coordinates passed in.
This method returns a projected vertex based on the coordinates passed in. You will need to override this method for the Projection class. Typically, you can call the projection utility library that has interfaces for dozens of different types of projections.
ConvertToInternalProjectionCore(Double[],Double[])
This method returns de-projected vertices based on the coordinates passed in.
This method returns a de-projected vertex based on the coordinates passed in. You will need to override this method for the Projection class. Typically, you can call the projection utility library that has interfaces for dozens of different types of projections. The de-projection is important because, inside of the FeatureSource, you will in many cases go to and from various projections.
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This method will reflect whether the projection is opened or closed. It is set in the concrete methods Open and Close, so if you inherit from this class and override OpenCore or CloseCore, you will not need to be concerned with setting this property.
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