ThinkGeo Cloud
ThinkGeo UI Controls
ThinkGeo Open Source
Help and Support
External Resources
ThinkGeo Cloud
ThinkGeo UI Controls
ThinkGeo Open Source
Help and Support
External Resources
Note: The page was created before Map Suite 10. Map Suite 10.0 organized many classes into new namespaces and assemblies as well as had a few minor breaks in compatibility. The majority of previously built code should work without modification assuming the new namespaces are added. For guidance on upgrading your existing code, please check out MapSuite 10 Upgrade Guide.
This class is the base class of all overlays in this overlay system.
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Refresh(RectangleShape,TimeSpan)
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Refresh(RectangleShape,TimeSpan,RequestDrawingBufferTimeType)
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Refresh(IEnumerable<RectangleShape>,TimeSpan)
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Refresh(IEnumerable<RectangleShape>,TimeSpan,RequestDrawingBufferTimeType)
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This method initializes overlay object.
This is a wrapper method for the virtual method InitializeCore.
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This method refreshes all the content in the OverlayCanvas. For example, LayerOverlay with multiple tiles; when the style of one layer is changed, call Refresh to refresh all the tiles to accept new styles.
The difference from Draw() method is that Refresh() method refreshs all the elements while Draw() does not.
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Draw(RectangleShape,OverlayRefreshType)
This method draws the overlay with the provided extent in world coordinate.
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This method pans the overlay to the provided world extent.
Some overlay doesn't need to continously drawing all the tile. For example, MarkerOverlay is formed by markers. When mouse down to pan, the markers don't need to redraw, we can only change its position. When mouse up to end panning, we can redraw the overlay for better performance.
This method gets a bounding box of the Overlay.
This method is the concrete wrapper for the abstract method GetBoundingBoxCore. This method returns the bounding box of the Overlay. As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
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This method dispose unmanaged resource used in this class.
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When implementing this method, consider initializing the overlay canvas such as setting its z-index, setting current map reference to the CurrentMap property.
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This method refreshes all the content in the OverlayCanvas. For example, LayerOverlay with multiple tiles; when the style of one layer is changed, call Refresh to refresh all the tiles to accept new styles.
The difference from Draw() method is that Refresh() method refreshs all the elements while Draw() does not.
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DrawCore(RectangleShape,OverlayRefreshType)
This method draws the overlay with the provided extent in world coordinate.
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This method pans the overlay to the provided world extent.
Some overlay doesn't need to continously drawing all the tile. For example, MarkerOverlay is formed by markers. When mouse down to pan, the markers don't need to redraw, we can only change its position. When mouse up to end panning, we can redraw the overlay for better performance.
OnDrawing(DrawingOverlayEventArgs)
This method raises before the overlay is drawing.
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OnDrawn(DrawnOverlayEventArgs)
This method raises after the overlay is drawn.
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This method returns the bounding box of the Overlay.
This method returns the bounding box of the Overlay.
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Finalizer of this Overlay object.
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Gets or sets current map information which will be used for calculating mechanism.
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Gets or sets the actual canvas which maintains all the visual elements on the overlay.
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This property gets and sets the DrawingExceptionMode used when an exception occurs during drawing.
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This property enhances the performance of the overlay while drawing. If is true, we will skip drawing this overlay and continue drawing the next overlay.
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Event Arguments:DrawnAttributionOverlayEventArgs