Table of Contents

Source Code ServicesEditionSample RoutingExtension RoutingTolerance CS 100825.zip

Program.cs

 using System;  
 using System.Collections.Generic;  
 using System.Linq;  
 using System.Windows.Forms;  
 
 namespace RoutingTolerance  
 {  
     static class Program  
     {  
         /// <summary>  
         /// The main entry point for the application.  
         /// </summary>  
         [STAThread]  
         static void Main()  
         {  
             Application.EnableVisualStyles();  
             Application.SetCompatibleTextRenderingDefault(false);  
             Application.Run(new TestForm());  
         }  
     }  
 }  
 

TestForm.cs

 using System;  
 using System.Collections.ObjectModel;  
 using System.Drawing;  
 using System.Windows.Forms;  
 using ThinkGeo.MapSuite.Core;  
 using ThinkGeo.MapSuite.Routing;  
 
 namespace RoutingTolerance  
 {  
     public partial class TestForm : Form  
     {  
         private MapEngine mapEngine = new MapEngine();  
         private Bitmap bitmap = null;  
         private ShapeFileFeatureLayer StreetLayer = null;  
         private RoutingLayer routingLayer = null;  
         private Collection<PointShape> pointShapes = new Collection<PointShape>();  
         private string text1, text2;  
 
         public TestForm()  
         {  
             InitializeComponent();  
         }  
 
         private void TestForm_Load(object sender, EventArgs e)  
         {  
             //Text for the instructions:  
             text1 = "Click on the map to set the Start point.";  
             text2 = "Click on the map to set the End point.";  
 
             label1.Text = text1;  
 
             // Defines layer to render the Austin streets  
             StreetLayer = new ShapeFileFeatureLayer(@"..\..\Data\austinstreets.shp");  
             StreetLayer.ZoomLevelSet.ZoomLevel01.DefaultLineStyle = LineStyles.LocalRoad3;  
             StreetLayer.ZoomLevelSet.ZoomLevel01.ApplyUntilZoomLevel = ApplyUntilZoomLevel.Level20;  
             mapEngine.StaticLayers.Add("AustinStreets", StreetLayer);  
 
             //Routing layer to render the route.  
             routingLayer = new RoutingLayer();  
             mapEngine.DynamicLayers.Add("RoutingLayer", routingLayer);  
 
             mapEngine.CurrentExtent = new RectangleShape(-97.7566, 30.3048, -97.7206, 30.2764);  
 
             DrawImage();  
         }  
 
         private void Map_MouseClick(object sender, MouseEventArgs e)  
         {  
             //Gets the world point for where the user clicked.  
             PointShape pointShape = ExtentHelper.ToWorldCoordinate(mapEngine.CurrentExtent, e.X, e.Y, Map.Width, Map.Height);  
 
             //Checks if there are street features within the tolerance of the clicked point.  
             StreetLayer.Open();  
             Collection<Feature> features = StreetLayer.QueryTools.GetFeaturesWithinDistanceOf(pointShape, GeographyUnit.DecimalDegree,  
                                                                               DistanceUnit.Meter, 25, ReturningColumnsType.NoColumns);  
             StreetLayer.Close();  
 
             if (features.Count == 0)  
             {  
                 //If no feature found within the tolerance, warns the user.  
                 string message;  
                 if (pointShapes.Count == 0)  
                 {  
                     message = "The Start point must be within 25 meters of a street";  
                 }  
                 else  
                 {  
                     message = "The End point must be within 25 meters of a street";  
                 }  
                 MessageBox.Show(message, "", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);  
             }  
             else  
             {  
                 //If features are found, set the Start point at first click. At the second click, sets the end point and builds the route.  
                 if (pointShapes.Count < 1)  
                 {  
                     routingLayer.Routes.Clear();  
                     pointShapes.Add(pointShape);  
                     routingLayer.StartPoint = pointShape;  
                     routingLayer.EndPoint = null;  
                     DrawImage();  
                     label1.Text = text2;  
                 }  
                 else  
                 {  
                     //Finds the route between start point and end point. The rtg file needs to be build by Routing explorer if it has not been done already.  
                     RtgRoutingSource rtgRoutingSource = new RtgRoutingSource(@"..\..\Data\austinstreets.rtg");  
                     RoutingEngine routingEngine = new RoutingEngine(rtgRoutingSource, StreetLayer.FeatureSource);  
                     pointShapes.Add(pointShape);  
                     LineShape routeLineShape = routingEngine.GetRoute(pointShapes[0], pointShapes[1]).Route;  
                     routingLayer.EndPoint = pointShape;  
                     routingLayer.Routes.Add(routeLineShape);  
                     pointShapes.Clear();  
 
                     DrawImage();  
                     label1.Text = text1;  
                 }  
             }  
         }  
 
         private void DrawImage()  
         {  
             if (bitmap != null) { bitmap.Dispose(); }  
             bitmap = new Bitmap(Map.Width, Map.Height);  
             mapEngine.OpenAllLayers();  
             mapEngine.DrawStaticLayers(bitmap, GeographyUnit.DecimalDegree);  
             mapEngine.DrawDynamicLayers(bitmap, GeographyUnit.DecimalDegree);  
             mapEngine.CloseAllLayers();  
 
             Map.Image = bitmap;  
         }  
 
         private void ToolBar_ButtonClick(object sender, ToolBarButtonClickEventArgs e)  
         {  
             switch (e.Button.Tag.ToString())  
             {  
                 case "Zoom In":  
                     mapEngine.CurrentExtent.ScaleDown(50);  
                     break;  
 
                 case "Zoom Out":  
                     mapEngine.CurrentExtent.ScaleUp(50);  
                     break;  
 
                 case "Full Extent":  
                     mapEngine.CurrentExtent = ExtentHelper.GetDrawingExtent(new RectangleShape(-180.0, 83.0, 180.0, -90.0), Map.Width, Map.Height);  
                     break;  
 
                 case "Pan Left":  
                     mapEngine.CurrentExtent = ExtentHelper.Pan(mapEngine.CurrentExtent, PanDirection.Left, 20);  
                     break;  
 
                 case "Pan Right":  
                     mapEngine.CurrentExtent = ExtentHelper.Pan(mapEngine.CurrentExtent, PanDirection.Right, 20);  
                     break;  
 
                 case "Pan Up":  
                     mapEngine.CurrentExtent = ExtentHelper.Pan(mapEngine.CurrentExtent, PanDirection.Up, 20);  
                     break;  
 
                 case "Pan Down":  
                     mapEngine.CurrentExtent = ExtentHelper.Pan(mapEngine.CurrentExtent, PanDirection.Down, 20);  
                     break;  
 
                 default:  
                     break;  
             }  
             DrawImage();  
         }  
 
         private void btnClose_Click(object sender, EventArgs e)  
         {  
             this.Close();  
         }  
 
         private void Map_MouseMove(object sender, MouseEventArgs e)  
         {  
             //Displays the X and Y in screen coordinates.  
             statusStrip1.Items["toolStripStatusLabelScreen"].Text = "X:" + e.X + " Y:" + e.Y;  
 
             //Gets the PointShape in world coordinates from screen coordinates.  
             PointShape pointShape = ExtentHelper.ToWorldCoordinate(mapEngine.CurrentExtent, new ScreenPointF(e.X, e.Y), Map.Width, Map.Height);  
 
             //Displays world coordinates.  
             statusStrip1.Items["toolStripStatusLabelWorld"].Text = "(world) X:" + Math.Round(pointShape.X, 4) + " Y:" + Math.Round(pointShape.Y, 4);  
         }  
     }  
 }